Mike's Apple Shot

Project Description

Commercial for Animal VFX. My duties consisted of creating the four CG elements of this particular shot.
- The cash pallet was fully modelled by me in Maya, using animated nCloth for the simulation. I was also in charge of shading and lighting it. 
 - I was also responsible for shading, lighting, and the simulation of the horse´s hair with Maya XGen. 
- The hotdog ballon was another one of my contributions.  I modelled it in ZBrush and Maya, and the animation of the ropes was done using nCloth .
- I did the texturing and shading of the monster truck. I was responsable for assembling, shading and lighting of all the assets of the scene.
Software used: Zbrush, Maya and Arnold as render engine.